Shot Success Rate

 

Shot success rate is the share of takedown attempts that finish as takedowns. It answers a question a win-loss record cannot: when a wrestler goes after a takedown, how often do they get it?

How a shot is recorded

The Shot Counter button on the scoring screen is off by default. Turn it on in Takedown Settings before the match, or no shots are recorded and this report stays empty.

A shot is entered by the scorer as a separate tap, at the moment the attempt happens. It is not derived from the score — someone has to decide an attempt occurred and record it.

That decision is a judgement call. There is no widely accepted definition of what counts as a shot in wrestling. A committed level change that gets stuffed is clearly an attempt. A hand fight that never becomes a penetration step clearly is not. Between those, reasonable scorers disagree.

What that means for the number

Because the definition is a judgement, shot success rate is most useful as an internal measure. Scored consistently by the same people using the same standard, it tracks real change in a wrestler over a season, and it compares wrestlers within a program fairly.

It does not compare reliably across programs. Two teams counting shots differently will produce numbers that look comparable and are not. Treat a published shot success rate from another program as unverifiable unless you know how they counted.

The practical implication: the coach decides what counts as a shot, writes it down, and trains everyone who scores matches on that standard. A scorer who has never been told will decide for themselves, match by match.

How to read the report

The Takedown Shot Success Rate report for one wrestler across a 2022-23 season: each row is a match, with the wrestler's shot success rate and the opponent's shown side by side for the 1st, 2nd and 3rd periods, overtime and the match total, with season totals at the bottom
The Shot Success Rate report. Each cell pairs the wrestler’s rate with the opponent’s.

Takedown reports shot success rate by period, with a total. Each cell shows two percentages: the wrestler’s rate first, then their opponent’s rate in the same match.

The pairing is the useful part. A wrestler finishing 50 percent of their shots while giving up 0 percent is controlling the match. The same 50 percent against an opponent also finishing 50 percent is a very different match.

Period-by-period columns show where a wrestler’s finishing falls off — a strong first period and a weak third is a conditioning signal, not a technique signal. Only matches with shots recorded are included in the totals.

What coaches do with it

A low success rate with a high number of attempts points at finishing: the wrestler is getting to the position and not converting. A high rate with few attempts points the other way — the wrestler finishes what they start but is not starting enough.

Those two problems look identical in a win-loss record and call for opposite work in the practice room.